Class 7-Learning Computers with NEP Guidelines

450.00

  • Paper Book

This interactive book contains age-appropriate theory supported by practical applications in each of its chapters. Different and fun activities have been provided to make the concepts more clear and easy-to-grasp with Extra Info, Tips, and Seminars. Points to remember act as a recapitulation tool for students.  Practice Tests are included in every chapter for better learning and practice. A few Warnings identified with advancements are also given in the chapter. Additionally, SOF National Computer Olympiad questions along with the answer keys are also provided for extra bits. A chapter related to Mobile facts and updated apps is also included to make the students mindful of the most recent innovations and to relate to their surroundings more.

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MTG’s Learning Computer for Smarter Life is a smart series of computer books for classes 1 to 8. This series is designed to encourage the young mind and expose them to various applications of computers in day-to-day life. The uniqueness of these books lies in the fact that, unlike other books they do not dig deeper into the history of computers, rather they focus on the practical aspects of the application of computers and equip the students with knowledge with which they can complete their work smarter and faster.

Each book of this series contains a good number of test papers and SOF National Cyber Olympiad (NCO) questions for practice. A tremendous amount of analysis and research effort has gone to put together this book in your hands. Each chapter is explained in a precise manner with proper illustrations for a  deep-rooted understanding of computer applications.

Table of Content :-
  • Microsoft Office 2013
  • Chapter 1: Using Pre-Printed Stationery in Word
  • Chapter 2: Functions in Excel
  • Chapter 3: Formulae in Excel
  • Chapter 4: Advance Charting in Excel
  • Microsoft Visual Basic
  • Chapter 5: Beginning with Visual Basic 6.0
  • Chapter 6: Your First Visual Basic Program
  • Chapter 7: Making a Clock in VB
  • Chapter 8: Fun with Clock Application
  • Flash CS6
  • Chapter 9: Drawing and Painting in Flash
  • Chapter 10: Symbols and Instances
  • Chapter 11: Movie Clip Symbol Behaviour
  • Chapter 12: Layers in Flash
  • E-Mailing (Advanced)
  • Chapter 13: Address Book Management
  • Latest Developments
  • Chapter 14: Interesting Mobile Facts & Apps
  • ANSWERS
  • SOF National Cyber Olympiad (NCO) Questions
ISBN13 9789355551061
Author Manuj Bajaj, Anil Ahlawat
Edition 2023-24
Pages 148
Classes Class 7
Exams Olympiads
Subjects Computers
Weight 330gm

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